projectboost/scenes/characters/player.tscn
2025-02-02 13:54:44 +01:00

35 lines
1.2 KiB
Text

[gd_scene load_steps=6 format=3 uid="uid://cuduv6fwqtocs"]
[ext_resource type="Script" path="res://scenes/characters/Player.cs" id="1_fr1bo"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_v656b"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_ueadq"]
sky_material = SubResource("ProceduralSkyMaterial_v656b")
[sub_resource type="Environment" id="Environment_bdllf"]
background_mode = 2
sky = SubResource("Sky_ueadq")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="CylinderMesh" id="CylinderMesh_dk8lw"]
[node name="Player" type="Node3D"]
script = ExtResource("1_fr1bo")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_bdllf")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
shadow_enabled = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("CylinderMesh_dk8lw")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
top_level = true