projectboost/scenes/characters/explosion_particles.tscn
2025-02-09 14:53:25 +01:00

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[gd_scene load_steps=10 format=3 uid="uid://dcecb8hw7dbrv"]
[sub_resource type="Gradient" id="Gradient_lkolc"]
offsets = PackedFloat32Array(0.201923, 0.413462, 0.586538, 0.740385, 0.903846)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 0, 1, 1, 0.294118, 0, 1, 0.776471, 0, 0, 1, 0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_u3rij"]
gradient = SubResource("Gradient_lkolc")
[sub_resource type="Curve" id="Curve_cv3ok"]
max_value = 100.0
_data = [Vector2(0, 1), 0.0, 146.581, 0, 0, Vector2(1, 100), 413.249, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_mygan"]
curve = SubResource("Curve_cv3ok")
[sub_resource type="Curve" id="Curve_qubh3"]
_data = [Vector2(0, 0.530249), 0.0, 2.25724, 0, 0, Vector2(1, 0), -2.97204, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_5bhb0"]
curve = SubResource("Curve_qubh3")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_1onfr"]
direction = Vector3(0, 1, 0)
spread = 180.0
gravity = Vector3(0, 0, 0)
initial_velocity_min = 6.0
initial_velocity_max = 16.0
damping_max = 3.0
damping_curve = SubResource("CurveTexture_mygan")
scale_curve = SubResource("CurveTexture_5bhb0")
color_ramp = SubResource("GradientTexture1D_u3rij")
turbulence_enabled = true
turbulence_noise_scale = 1.0
turbulence_noise_speed_random = 4.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5wvwh"]
shading_mode = 0
vertex_color_use_as_albedo = true
disable_receive_shadows = true
billboard_mode = 3
billboard_keep_scale = true
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
[sub_resource type="QuadMesh" id="QuadMesh_gb05o"]
material = SubResource("StandardMaterial3D_5wvwh")
[node name="ExplosionParticles" type="GPUParticles3D"]
cast_shadow = 0
emitting = false
amount = 64
one_shot = true
explosiveness = 0.75
process_material = SubResource("ParticleProcessMaterial_1onfr")
draw_pass_1 = SubResource("QuadMesh_gb05o")