projectboost/general/utils.cs

11 lines
No EOL
327 B
C#

using Godot;
static class DeferredCalls {
public static void ReloadCurrentScene(this Node node) {
node.GetTree().CallDeferred("reload_current_scene");
}
public static void ChangeSceneToFile(this Node node, string nextLevel) {
node.GetTree().CallDeferred("change_scene_to_file", nextLevel);
}
}