[gd_scene load_steps=4 format=3 uid="uid://cuduv6fwqtocs"] [ext_resource type="Script" path="res://scenes/characters/Player.cs" id="1_fr1bo"] [sub_resource type="CylinderMesh" id="CylinderMesh_dk8lw"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_bplwn"] [node name="Player" type="RigidBody3D"] axis_lock_linear_z = true axis_lock_angular_x = true axis_lock_angular_y = true linear_damp = 1.0 angular_damp = 3.0 script = ExtResource("1_fr1bo") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("CylinderMesh_dk8lw") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("CylinderShape3D_bplwn")