[gd_scene load_steps=10 format=3 uid="uid://de65xxlydp5ee"] [ext_resource type="Script" path="res://scenes/levels/LandingPad.cs" id="1_xk07w"] [ext_resource type="PackedScene" uid="uid://cuduv6fwqtocs" path="res://scenes/characters/player.tscn" id="2_1eb7h"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_51aor"] sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) [sub_resource type="Sky" id="Sky_qesig"] sky_material = SubResource("ProceduralSkyMaterial_51aor") [sub_resource type="Environment" id="Environment_mlv3m"] background_mode = 2 sky = SubResource("Sky_qesig") tonemap_mode = 2 glow_enabled = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pdpk6"] albedo_color = Color(0.52, 0.203233, 0.078, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_isbkj"] albedo_color = Color(1, 0.34902, 1, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5641g"] albedo_color = Color(0.269949, 0.472736, 0.828875, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cjryw"] albedo_color = Color(0.270588, 0.662745, 0.321569, 1) [node name="Level" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_mlv3m") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0) shadow_enabled = true [node name="Floor" type="CSGBox3D" parent="." groups=["Hazard"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -4, 0) use_collision = true size = Vector3(30, 8, 5) material = SubResource("StandardMaterial3D_pdpk6") [node name="Obstacle" type="CSGBox3D" parent="." groups=["Hazard"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0) use_collision = true size = Vector3(3, 2, 3) material = SubResource("StandardMaterial3D_isbkj") [node name="LaunchPad" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, 0) use_collision = true size = Vector3(2, 0.4, 2) material = SubResource("StandardMaterial3D_5641g") [node name="LandingPad" type="CSGBox3D" parent="." groups=["Goal"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, 0) use_collision = true size = Vector3(2, 0.4, 2) material = SubResource("StandardMaterial3D_cjryw") script = ExtResource("1_xk07w") nextLevel = "res://scenes/levels/level_3.tscn" [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 0, 5, 10) [node name="Player" parent="." instance=ExtResource("2_1eb7h")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 1.22214, 0)