[gd_scene load_steps=4 format=3 uid="uid://dfhg7e2uhkh5t"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pdpk6"] albedo_color = Color(0.52, 0.203233, 0.078, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5641g"] albedo_color = Color(0.269949, 0.472736, 0.828875, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cjryw"] albedo_color = Color(0.270588, 0.662745, 0.321569, 1) [node name="Level1" type="Node3D"] [node name="CSGBox3D" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -4, 0) use_collision = true size = Vector3(30, 8, 5) material = SubResource("StandardMaterial3D_pdpk6") [node name="LaunchPad" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 0) use_collision = true size = Vector3(2, 0.2, 2) material = SubResource("StandardMaterial3D_5641g") [node name="LandingPad" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 0) size = Vector3(2, 0.2, 2) material = SubResource("StandardMaterial3D_cjryw")