2.19 improving the ship
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4550eb5561
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1 changed files with 89 additions and 3 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=10 format=3 uid="uid://cuduv6fwqtocs"]
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[gd_scene load_steps=20 format=3 uid="uid://cuduv6fwqtocs"]
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[ext_resource type="Script" path="res://scenes/characters/Player.cs" id="1_fr1bo"]
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[ext_resource type="AudioStream" uid="uid://nsq05kpsix83" path="res://resources/audio/SFX - Death Explosion.ogg" id="2_ml1je"]
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@ -12,6 +12,50 @@
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_bplwn"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e3nrr"]
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albedo_color = Color(0.85, 0.85, 0.85, 1)
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[sub_resource type="CylinderMesh" id="CylinderMesh_s6ewg"]
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material = SubResource("StandardMaterial3D_e3nrr")
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top_radius = 0.2
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bottom_radius = 0.2
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height = 1.5
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[sub_resource type="CylinderMesh" id="CylinderMesh_ja7mu"]
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top_radius = 0.01
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bottom_radius = 0.2
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height = 0.5
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ic5vk"]
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albedo_color = Color(0.733333, 0.25098, 0.0784314, 1)
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[sub_resource type="CylinderMesh" id="CylinderMesh_rhiia"]
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material = SubResource("StandardMaterial3D_ic5vk")
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top_radius = 0.1
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bottom_radius = 0.1
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height = 1.25
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d2ogo"]
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albedo_color = Color(0.733333, 0.25098, 0.0784314, 1)
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[sub_resource type="SphereMesh" id="SphereMesh_rkw8i"]
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material = SubResource("StandardMaterial3D_d2ogo")
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radius = 0.1
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height = 0.2
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[sub_resource type="CylinderMesh" id="CylinderMesh_0nqxd"]
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top_radius = 0.2
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bottom_radius = 0.25
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height = 0.2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wlvf1"]
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[sub_resource type="CylinderMesh" id="CylinderMesh_e4o86"]
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material = SubResource("StandardMaterial3D_wlvf1")
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top_radius = 0.22
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bottom_radius = 0.22
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height = 0.05
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[node name="Player" type="RigidBody3D"]
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axis_lock_linear_z = true
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axis_lock_angular_x = true
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@ -23,6 +67,7 @@ angular_damp = 3.0
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script = ExtResource("1_fr1bo")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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visible = false
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mesh = SubResource("CylinderMesh_dk8lw")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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@ -42,13 +87,54 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
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emitting = false
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[node name="BoosterLeftParticles" parent="." instance=ExtResource("5_q1ic3")]
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transform = Transform3D(1, 0, 0, 0, 0.939693, -0.34202, 0, 0.34202, 0.939693, 0, -1, -0.4)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.3, -0.9, 0)
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emitting = false
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[node name="BoosterRightParticles" parent="." instance=ExtResource("5_q1ic3")]
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transform = Transform3D(1, 0, 0, 0, 0.939693, 0.34202, 0, -0.34202, 0.939693, 0, -1, 0.4)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.3, -0.9, 0)
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emitting = false
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[node name="ExplosionParticles" parent="." instance=ExtResource("6_wmkg1")]
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[node name="SuccessParticles" parent="." instance=ExtResource("7_8jcat")]
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[node name="Body" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0)
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mesh = SubResource("CylinderMesh_s6ewg")
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[node name="Nose" type="MeshInstance3D" parent="Body"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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mesh = SubResource("CylinderMesh_ja7mu")
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skeleton = NodePath("../..")
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[node name="BoosterLeft" type="MeshInstance3D" parent="Body"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.3, 0, 0)
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mesh = SubResource("CylinderMesh_rhiia")
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[node name="BoosterNose" type="MeshInstance3D" parent="Body/BoosterLeft"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0)
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mesh = SubResource("SphereMesh_rkw8i")
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[node name="BoosterRight" type="MeshInstance3D" parent="Body"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.3, 0, 0)
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mesh = SubResource("CylinderMesh_rhiia")
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[node name="BoosterNose" type="MeshInstance3D" parent="Body/BoosterRight"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0)
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mesh = SubResource("SphereMesh_rkw8i")
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[node name="Booster" type="MeshInstance3D" parent="Body"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.7, 0)
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mesh = SubResource("CylinderMesh_0nqxd")
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[node name="Ring1" type="MeshInstance3D" parent="Body"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0)
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mesh = SubResource("CylinderMesh_e4o86")
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[node name="Ring2" type="MeshInstance3D" parent="Body"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)
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mesh = SubResource("CylinderMesh_e4o86")
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[node name="Ring3" type="MeshInstance3D" parent="Body"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.3, 0)
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mesh = SubResource("CylinderMesh_e4o86")
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