From e2bf9cea50a2515760e57fbba1ccfe281bd9586d Mon Sep 17 00:00:00 2001 From: david Date: Sun, 2 Feb 2025 14:44:04 +0100 Subject: [PATCH] 2.8 the input map --- project.godot | 21 +++++++++++++++++++++ scenes/characters/Player.cs | 6 +++--- scenes/levels/level_1.tscn | 1 + 3 files changed, 25 insertions(+), 3 deletions(-) diff --git a/project.godot b/project.godot index 658c07f..037c930 100644 --- a/project.godot +++ b/project.godot @@ -18,3 +18,24 @@ config/icon="res://icon.svg" [dotnet] project/assembly_name="ProjectBoost" + +[input] + +boost={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null) +] +} +rotate_left={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} +rotate_right={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} diff --git a/scenes/characters/Player.cs b/scenes/characters/Player.cs index f096256..63ebb5c 100644 --- a/scenes/characters/Player.cs +++ b/scenes/characters/Player.cs @@ -8,13 +8,13 @@ public partial class Player : RigidBody3D public override void _Process(double delta) { float fd = (float)delta; - if (Input.IsActionPressed("ui_accept")){ + if (Input.IsActionPressed("boost")){ ApplyCentralForce(Basis.Y * fd * 1000.0f); } - if (Input.IsActionPressed("ui_left")){ + if (Input.IsActionPressed("rotate_left")){ ApplyTorque(ZLeft * fd); } - if (Input.IsActionPressed("ui_right")){ + if (Input.IsActionPressed("rotate_right")){ ApplyTorque(ZRight * fd); } } diff --git a/scenes/levels/level_1.tscn b/scenes/levels/level_1.tscn index d2c0223..4ed0e2d 100644 --- a/scenes/levels/level_1.tscn +++ b/scenes/levels/level_1.tscn @@ -47,6 +47,7 @@ material = SubResource("StandardMaterial3D_5641g") [node name="LandingPad" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, 0) +use_collision = true size = Vector3(2, 0.4, 2) material = SubResource("StandardMaterial3D_cjryw")