diff --git a/scenes/characters/Player.cs b/scenes/characters/Player.cs index 9bf4fac..3c8498a 100644 --- a/scenes/characters/Player.cs +++ b/scenes/characters/Player.cs @@ -3,6 +3,7 @@ using System; public partial class Player : Node3D { + private int counter = 0; public override void _Ready() { GD.Print("Hello World!"); @@ -11,9 +12,10 @@ public partial class Player : Node3D public override void _Process(double delta) { - if (Input.IsActionJustPressed("ui_accept")) - { - GD.Print("Player accepted"); + if (Input.IsActionJustPressed("ui_accept")){ + GD.Print("Spacebar is pressed"); + counter += 1; + GD.Print("Counter: " + counter); } } }