filters/connections are loaded from the db
This commit is contained in:
parent
db64e9bc37
commit
3a58fcfe7a
8 changed files with 500 additions and 244 deletions
98
main.go
98
main.go
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@ -63,20 +63,26 @@ func (web Web) deleteWatch(c *gin.Context) {
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c.Redirect(http.StatusSeeOther, "/")
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}
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type FilterDepth struct {
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Filter *Filter
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Depth []struct{}
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RevDepth []struct{}
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}
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func FilterPrint(filter *Filter, depth int) {
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for _, f := range filter.Filters {
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log.Println("----")
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log.Println(depth, f)
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FilterPrint(&f, depth+1)
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}
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func (web Web) watchView(c *gin.Context) {
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id := c.Param("id")
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var watch Watch
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web.db.Model(&Watch{}).First(&watch, id)
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var filters []Filter
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web.db.Model(&Filter{}).Where("watch_id = ?", watch.ID).Find(&filters)
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var connections []FilterConnection
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web.db.Model(&FilterConnection{}).Where("watch_id = ?", watch.ID).Find(&connections)
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c.HTML(http.StatusOK, "watch", gin.H{
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"Watch": watch,
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"Filters": filters,
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"Connections": connections,
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})
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}
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/*
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func (web Web) viewWatch(c *gin.Context) {
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id := c.Param("id")
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@ -135,6 +141,7 @@ func (web Web) viewWatch(c *gin.Context) {
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"ColumnWidth": 100 / numberOfColumns,
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})
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}
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*/
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func (web Web) createFilter(c *gin.Context) {
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var filter Filter
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@ -161,7 +168,7 @@ func (web Web) updateFilter(c *gin.Context) {
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filter.Name = filterUpdate.Name
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filter.Type = filterUpdate.Type
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filter.Var1 = filterUpdate.From
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filter.Var2 = &filterUpdate.To
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//filter.Var2 = &filterUpdate.To
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web.db.Save(&filter)
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c.Redirect(http.StatusSeeOther, "/group/edit/")
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}
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@ -221,37 +228,40 @@ func main() {
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}
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db, _ := gorm.Open(sqlite.Open(viper.GetString("database.dsn")))
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db.AutoMigrate(&Watch{}, &Filter{})
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db.AutoMigrate(&Watch{}, &Filter{}, &FilterConnection{})
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/*
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filters := []Filter{}
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watch := Watch{
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Name: "LG C2 42",
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Interval: 60,
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Filters: filters,
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}
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db.Create(&watch)
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watch := Watch{
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Name: "LG C2 42",
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Interval: 60,
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}
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db.Create(&watch)
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urlFilter := Filter{
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WatchID: watch.ID,
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ParentID: nil,
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Parent: nil,
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Name: "PriceWatch Fetch",
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Type: "url",
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Var1: "https://tweakers.net/pricewatch/1799060/lg-c2-42-inch-donkerzilveren-voet-zwart.html",
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}
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db.Create(&urlFilter)
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urlFilter := Filter{
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WatchID: watch.ID,
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Name: "PriceWatch Fetch",
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X: 100,
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Y: 100,
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Type: "url",
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Var1: "https://tweakers.net/pricewatch/1799060/lg-c2-42-inch-donkerzilveren-voet-zwart.html",
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}
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db.Create(&urlFilter)
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xpathFilter := Filter{
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WatchID: watch.ID,
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Watch: watch,
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ParentID: &urlFilter.ID,
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Name: "price select",
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Type: "xpath",
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Var1: "//td[@class='shop-price']",
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}
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db.Create(&xpathFilter)
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*/
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xpathFilter := Filter{
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WatchID: watch.ID,
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Name: "price select",
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X: 300,
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Y: 300,
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Type: "xpath",
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Var1: "//td[@class='shop-price']",
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}
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db.Create(&xpathFilter)
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connection := FilterConnection{
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WatchID: watch.ID,
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OutputID: urlFilter.ID,
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InputID: xpathFilter.ID,
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}
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db.Create(&connection)
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//bot, _ := tgbotapi.NewBotAPI(viper.GetString("telegram.token"))
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//bot.Debug = true
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@ -274,7 +284,7 @@ func main() {
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templates.AddFromFiles("viewWatch", "templates/base.html", "templates/viewWatch.html")
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templates.AddFromFiles("editGroup", "templates/base.html", "templates/editGroup.html")
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templates.AddFromFiles("canvas", "templates/base.html", "templates/diagrams.html")
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templates.AddFromFiles("watch", "templates/base.html", "templates/diagrams.html")
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templates.AddFromFiles("500", "templates/base.html", "templates/500.html")
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router.HTMLRender = templates
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@ -283,12 +293,12 @@ func main() {
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router.GET("/watch/new", web.newWatch)
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router.POST("/watch/create", web.createWatch)
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router.POST("/watch/delete", web.deleteWatch)
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router.GET("/watch/view/:id/", web.viewWatch)
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//router.GET("/watch/view/:id/", web.viewWatch)
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router.POST("/filter/create/", web.createFilter)
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router.POST("/filter/update/", web.updateFilter)
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router.POST("/filter/delete/", web.deleteFilter)
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router.GET("/canvas/", web.canvas)
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router.GET("/watch/:id", web.watchView)
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router.Run("0.0.0.0:8080")
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}
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28
models.go
28
models.go
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@ -8,20 +8,24 @@ type Watch struct {
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gorm.Model
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Name string `form:"watch_name" yaml:"watch_name" binding:"required" validate:"min=1"`
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Interval int `form:"interval" yaml:"interval" binding:"required"`
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Filters []Filter
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}
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type Filter struct {
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gorm.Model
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WatchID uint `form:"filter_watch_id" yaml:"filter_watch_id" binding:"required"`
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Watch Watch
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ParentID *uint `form:"parent_id" yaml:"parent_id"`
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Parent *Filter `form:"parent_id" yaml:"parent_id"`
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Name string `form:"filter_name" yaml:"filter_name" binding:"required" validate:"min=1"`
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Type string `form:"filter_type" yaml:"filter_type" binding:"required" validate:"oneof=url xpath json css replace match substring"`
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Var1 string `form:"var1" yaml:"var1" binding:"required"`
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Var2 *string `form:"var2" yaml:"var2"`
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Var3 *string `form:"var3" yaml:"var3"`
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Filters []Filter `gorm:"-:all"`
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Results []string `gorm:"-:all"`
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WatchID uint `form:"filter_watch_id" yaml:"filter_watch_id" binding:"required"`
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Name string `form:"filter_name" yaml:"filter_name" binding:"required" validate:"min=1"`
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X int `form:"x" yaml:"x" validate:"default=0"`
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Y int `form:"y" yaml:"y" validate:"default=0"`
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Type string `form:"filter_type" yaml:"filter_type" binding:"required" validate:"oneof=url xpath json css replace match substring"`
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Var1 string `form:"var1" yaml:"var1" binding:"required"`
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Var2 string `form:"var2" yaml:"var2"`
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Var3 string `form:"var3" yaml:"var3"`
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Results []string `gorm:"-:all"`
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}
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type FilterConnection struct {
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gorm.Model
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WatchID uint `form:"connection_watch_id" yaml:"connection_watch_id" binding:"required"`
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OutputID uint `form:"filter_output_id" yaml:"filter_output_id" binding:"required"`
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InputID uint `form:"filter_output_id" yaml:"filter_output_id" binding:"required"`
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}
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15
scraping.go
15
scraping.go
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@ -1,18 +1,6 @@
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package main
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import (
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"bytes"
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"log"
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"regexp"
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"strconv"
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"strings"
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"github.com/andybalholm/cascadia"
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"github.com/antchfx/htmlquery"
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"github.com/tidwall/gjson"
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"golang.org/x/net/html"
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)
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/*
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func getFilterResults(filter *Filter) {
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getFilterResult(filter)
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for _, filter := range filter.Filters {
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@ -208,3 +196,4 @@ func getFilterResultSubstring(filter *Filter) {
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filter.Results = append(filter.Results, sb.String())
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}
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}
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*/
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@ -1,3 +1,30 @@
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var __read = (this && this.__read) || function (o, n) {
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var m = typeof Symbol === "function" && o[Symbol.iterator];
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if (!m) return o;
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var i = m.call(o), r, ar = [], e;
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try {
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while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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}
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catch (error) { e = { error: error }; }
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finally {
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try {
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if (r && !r.done && (m = i["return"])) m.call(i);
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}
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finally { if (e) throw e.error; }
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}
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return ar;
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};
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var __values = (this && this.__values) || function(o) {
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var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
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if (m) return m.call(o);
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if (o && typeof o.length === "number") return {
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next: function () {
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if (o && i >= o.length) o = void 0;
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return { value: o && o[i++], done: !o };
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}
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};
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throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
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};
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var DiagramNode = /** @class */ (function () {
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function DiagramNode(id, x, y, label, meta) {
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if (meta === void 0) { meta = {}; }
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@ -56,12 +83,12 @@ var DiagramNode = /** @class */ (function () {
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return [this.x + this.width, this.y + this.height / 2];
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};
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DiagramNode.prototype.pointInInputCircle = function (x, y) {
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var _a = this.getInputCircleXY(), circleX = _a[0], circleY = _a[1];
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var _a = __read(this.getInputCircleXY(), 2), circleX = _a[0], circleY = _a[1];
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var radiusSqrd = Math.pow(this.height / 3, 2);
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return Math.pow(x - circleX, 2) + Math.pow(y - circleY, 2) <= radiusSqrd;
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};
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DiagramNode.prototype.pointInOutputCircle = function (x, y) {
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var _a = this.getOutputCircleXY(), circleX = _a[0], circleY = _a[1];
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var _a = __read(this.getOutputCircleXY(), 2), circleX = _a[0], circleY = _a[1];
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var radiusSqrd = Math.pow(this.height / 3, 2);
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return Math.pow(x - circleX, 2) + Math.pow(y - circleY, 2) <= radiusSqrd;
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};
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this.textMargin = this.textWidth / 8;
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}
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ContextMenu.prototype.fitContextMenu = function () {
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var e_1, _a;
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this.width = this.textWidth + this.textMargin * 2;
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this.height = this.textHeight + this.textMargin * (this.items.length + 2);
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var index = 0;
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for (var _i = 0, _a = this.items; _i < _a.length; _i++) {
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var item = _a[_i];
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item.x = this.textMargin;
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item.y = this.textHeight * index + this.textMargin * (index + 2);
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index++;
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try {
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for (var _b = __values(this.items), _c = _b.next(); !_c.done; _c = _b.next()) {
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var item = _c.value;
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item.x = this.textMargin;
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item.y = this.textHeight * index + this.textMargin * (index + 2);
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index++;
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}
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}
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catch (e_1_1) { e_1 = { error: e_1_1 }; }
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finally {
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try {
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if (_c && !_c.done && (_a = _b["return"])) _a.call(_b);
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}
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finally { if (e_1) throw e_1.error; }
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}
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};
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ContextMenu.prototype.pointIn = function (x, y) {
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var e_2, _a;
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if (x < this.x) {
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this.mouseOver = false;
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return false;
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@ -126,39 +164,68 @@ var ContextMenu = /** @class */ (function () {
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this.mouseOver = false;
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return false;
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}
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for (var _i = 0, _a = this.items; _i < _a.length; _i++) {
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var item = _a[_i];
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if (y >= this.y + item.y - this.textHeight && y <= this.y + item.y + this.textHeight) {
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item.hover = true;
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try {
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for (var _b = __values(this.items), _c = _b.next(); !_c.done; _c = _b.next()) {
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var item = _c.value;
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if (y >= this.y + item.y - this.textHeight && y <= this.y + item.y + this.textHeight) {
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item.hover = true;
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}
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else {
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item.hover = false;
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}
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}
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else {
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item.hover = false;
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}
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catch (e_2_1) { e_2 = { error: e_2_1 }; }
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finally {
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try {
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if (_c && !_c.done && (_a = _b["return"])) _a.call(_b);
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}
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finally { if (e_2) throw e_2.error; }
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}
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this.mouseOver = true;
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return true;
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};
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ContextMenu.prototype.clickOn = function () {
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var e_3, _a;
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if (this.contextNode == null) {
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console.warn("No contextNode");
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return;
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}
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for (var _i = 0, _a = this.items; _i < _a.length; _i++) {
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var item = _a[_i];
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if (item.hover) {
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item.callback(this.contextNode);
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try {
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for (var _b = __values(this.items), _c = _b.next(); !_c.done; _c = _b.next()) {
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var item = _c.value;
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if (item.hover) {
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item.callback(this.contextNode);
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}
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}
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}
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catch (e_3_1) { e_3 = { error: e_3_1 }; }
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finally {
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try {
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if (_c && !_c.done && (_a = _b["return"])) _a.call(_b);
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}
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finally { if (e_3) throw e_3.error; }
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}
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};
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ContextMenu.prototype.draw = function () {
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var e_4, _a;
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var cameraX = _diagram.cameraX;
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var cameraY = _diagram.cameraY;
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this.ctx.fillStyle = "lightblue";
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this.ctx.fillRect(this.x + cameraX, this.y + cameraY, this.width, this.height);
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for (var _i = 0, _a = this.items; _i < _a.length; _i++) {
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var item = _a[_i];
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this.ctx.fillStyle = this.mouseOver && item.hover ? "red" : "black";
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this.ctx.fillText(item.label, this.x + item.x + cameraX, this.y + item.y + cameraY);
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try {
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for (var _b = __values(this.items), _c = _b.next(); !_c.done; _c = _b.next()) {
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var item = _c.value;
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this.ctx.fillStyle = this.mouseOver && item.hover ? "red" : "black";
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this.ctx.fillText(item.label, this.x + item.x + cameraX, this.y + item.y + cameraY);
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}
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}
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catch (e_4_1) { e_4 = { error: e_4_1 }; }
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finally {
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try {
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if (_c && !_c.done && (_a = _b["return"])) _a.call(_b);
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}
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finally { if (e_4) throw e_4.error; }
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}
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};
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return ContextMenu;
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@ -186,7 +253,7 @@ var Diagrams = /** @class */ (function () {
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function Diagrams(canvasId, editNodeCallback, deleteNodeCallback) {
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if (editNodeCallback === void 0) { editNodeCallback = function () { }; }
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if (deleteNodeCallback === void 0) { deleteNodeCallback = function () { }; }
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this.nodes = new Array();
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this.nodes = new Map();
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this.connections = new Array();
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this.cameraX = 0; // camera position
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this.cameraY = 0;
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@ -226,6 +293,7 @@ var Diagrams = /** @class */ (function () {
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this.deleteNodeCallback = deleteNodeCallback;
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}
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Diagrams.prototype.onmousemove = function (ev) {
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var e_5, _a;
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var canvasRect = this.canvas.getBoundingClientRect();
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this.mouseX = ev.x - canvasRect.left;
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this.mouseY = ev.y - canvasRect.top;
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@ -251,30 +319,40 @@ var Diagrams = /** @class */ (function () {
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this.nodeDragging.y += ev.movementY;
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}
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else {
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for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
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var node = _a[_i];
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if (node.pointNearNode(this.worldX, this.worldY)) {
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if (node.pointInInputCircle(this.worldX, this.worldY)) {
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node.inputHover = true;
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this.nodeHover = node;
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break;
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}
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else if (this.makingConnectionNode == null && node.pointInOutputCircle(this.worldX, this.worldY)) {
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node.outputHover = true;
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this.nodeHover = node;
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break;
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}
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else if (node.pointInNode(this.worldX, this.worldY)) {
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node.hover = true;
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this.nodeHover = node;
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break;
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try {
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for (var _b = __values(this.nodes), _c = _b.next(); !_c.done; _c = _b.next()) {
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var _d = __read(_c.value, 2), _ = _d[0], node = _d[1];
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if (node.pointNearNode(this.worldX, this.worldY)) {
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if (node.pointInInputCircle(this.worldX, this.worldY)) {
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node.inputHover = true;
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||||
this.nodeHover = node;
|
||||
break;
|
||||
}
|
||||
else if (this.makingConnectionNode == null && node.pointInOutputCircle(this.worldX, this.worldY)) {
|
||||
node.outputHover = true;
|
||||
this.nodeHover = node;
|
||||
break;
|
||||
}
|
||||
else if (node.pointInNode(this.worldX, this.worldY)) {
|
||||
node.hover = true;
|
||||
this.nodeHover = node;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (e_5_1) { e_5 = { error: e_5_1 }; }
|
||||
finally {
|
||||
try {
|
||||
if (_c && !_c.done && (_a = _b["return"])) _a.call(_b);
|
||||
}
|
||||
finally { if (e_5) throw e_5.error; }
|
||||
}
|
||||
}
|
||||
this.draw();
|
||||
};
|
||||
Diagrams.prototype.onmousedown = function (ev) {
|
||||
var e_6, _a;
|
||||
if (ev.button != 0) {
|
||||
return;
|
||||
}
|
||||
|
@ -284,36 +362,55 @@ var Diagrams = /** @class */ (function () {
|
|||
this.mouseY = ev.y - canvasRect.top;
|
||||
this.worldX = this.mouseX - this.cameraX;
|
||||
this.worldY = this.mouseY - this.cameraY;
|
||||
for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
|
||||
var node = _a[_i];
|
||||
if (node.pointNearNode(this.worldX, this.worldY)) {
|
||||
if (node.pointInInputCircle(this.worldX, this.worldY)) {
|
||||
// no dragging from inputs ?
|
||||
try {
|
||||
for (var _b = __values(this.nodes), _c = _b.next(); !_c.done; _c = _b.next()) {
|
||||
var _d = __read(_c.value, 2), _ = _d[0], node = _d[1];
|
||||
if (node.pointNearNode(this.worldX, this.worldY)) {
|
||||
if (node.pointInInputCircle(this.worldX, this.worldY)) {
|
||||
// no dragging from inputs ?
|
||||
}
|
||||
else if (node.pointInOutputCircle(this.worldX, this.worldY)) {
|
||||
this.makingConnectionNode = node;
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (node.pointInOutputCircle(this.worldX, this.worldY)) {
|
||||
this.makingConnectionNode = node;
|
||||
if (node.pointInNode(this.worldX, this.worldY)) {
|
||||
this.nodeDragging = node;
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (node.pointInNode(this.worldX, this.worldY)) {
|
||||
this.nodeDragging = node;
|
||||
return;
|
||||
}
|
||||
catch (e_6_1) { e_6 = { error: e_6_1 }; }
|
||||
finally {
|
||||
try {
|
||||
if (_c && !_c.done && (_a = _b["return"])) _a.call(_b);
|
||||
}
|
||||
finally { if (e_6) throw e_6.error; }
|
||||
}
|
||||
this.panning = true;
|
||||
};
|
||||
Diagrams.prototype.onmouseup = function (ev) {
|
||||
var e_7, _a, e_8, _b, e_9, _c, e_10, _d;
|
||||
if (ev.button == 2) {
|
||||
for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
|
||||
var node = _a[_i];
|
||||
if (node.pointInNode(this.worldX, this.worldY)) {
|
||||
this.contextMenu.x = this.worldX;
|
||||
this.contextMenu.y = this.worldY;
|
||||
this.contextMenu.active = true;
|
||||
this.contextMenu.contextNode = node;
|
||||
this.draw();
|
||||
try {
|
||||
for (var _e = __values(this.nodes), _f = _e.next(); !_f.done; _f = _e.next()) {
|
||||
var _g = __read(_f.value, 2), _ = _g[0], node = _g[1];
|
||||
if (node.pointInNode(this.worldX, this.worldY)) {
|
||||
this.contextMenu.x = this.worldX;
|
||||
this.contextMenu.y = this.worldY;
|
||||
this.contextMenu.active = true;
|
||||
this.contextMenu.contextNode = node;
|
||||
this.draw();
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (e_7_1) { e_7 = { error: e_7_1 }; }
|
||||
finally {
|
||||
try {
|
||||
if (_f && !_f.done && (_a = _e["return"])) _a.call(_e);
|
||||
}
|
||||
finally { if (e_7) throw e_7.error; }
|
||||
}
|
||||
}
|
||||
if (ev.button != 0) {
|
||||
return;
|
||||
|
@ -321,24 +418,42 @@ var Diagrams = /** @class */ (function () {
|
|||
this.panning = false;
|
||||
this.nodeDragging = null;
|
||||
if (this.makingConnectionNode !== null) {
|
||||
for (var _b = 0, _c = this.nodes; _b < _c.length; _b++) {
|
||||
var node = _c[_b];
|
||||
if (node == this.makingConnectionNode) {
|
||||
continue;
|
||||
}
|
||||
if (node.pointInInputCircle(this.worldX, this.worldY)) {
|
||||
var connectionExists = false;
|
||||
for (var _d = 0, _e = this.connections; _d < _e.length; _d++) {
|
||||
var _f = _e[_d], output = _f[0], input = _f[1];
|
||||
if (this.makingConnectionNode.id == output.id && node.id == input.id) {
|
||||
connectionExists = true;
|
||||
try {
|
||||
for (var _h = __values(this.nodes), _j = _h.next(); !_j.done; _j = _h.next()) {
|
||||
var _k = __read(_j.value, 2), _ = _k[0], node = _k[1];
|
||||
if (node == this.makingConnectionNode) {
|
||||
continue;
|
||||
}
|
||||
if (node.pointInInputCircle(this.worldX, this.worldY)) {
|
||||
var connectionExists = false;
|
||||
try {
|
||||
for (var _l = (e_9 = void 0, __values(this.connections)), _m = _l.next(); !_m.done; _m = _l.next()) {
|
||||
var _o = __read(_m.value, 2), output = _o[0], input = _o[1];
|
||||
if (this.makingConnectionNode.id == output.id && node.id == input.id) {
|
||||
connectionExists = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (e_9_1) { e_9 = { error: e_9_1 }; }
|
||||
finally {
|
||||
try {
|
||||
if (_m && !_m.done && (_c = _l["return"])) _c.call(_l);
|
||||
}
|
||||
finally { if (e_9) throw e_9.error; }
|
||||
}
|
||||
if (!connectionExists) {
|
||||
this.addConnection(this.makingConnectionNode, node);
|
||||
}
|
||||
}
|
||||
if (!connectionExists) {
|
||||
this.addConnection(this.makingConnectionNode, node);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (e_8_1) { e_8 = { error: e_8_1 }; }
|
||||
finally {
|
||||
try {
|
||||
if (_j && !_j.done && (_b = _h["return"])) _b.call(_h);
|
||||
}
|
||||
finally { if (e_8) throw e_8.error; }
|
||||
}
|
||||
this.makingConnectionNode = null;
|
||||
}
|
||||
if (this.contextMenu.active) {
|
||||
|
@ -348,32 +463,41 @@ var Diagrams = /** @class */ (function () {
|
|||
}
|
||||
this.contextMenu.active = false;
|
||||
}
|
||||
for (var _g = 0, _h = this.connections; _g < _h.length; _g++) {
|
||||
var _j = _h[_g], output = _j[0], input = _j[1];
|
||||
var _k = output.getOutputCircleXY(), outputX = _k[0], outputY = _k[1];
|
||||
outputX += this.cameraX;
|
||||
outputY += this.cameraY;
|
||||
var _l = input.getInputCircleXY(), inputX = _l[0], inputY = _l[1];
|
||||
inputX += this.cameraX;
|
||||
inputY += this.cameraY;
|
||||
var dX = Math.abs(outputX - inputX);
|
||||
this.ctx.beginPath();
|
||||
this.ctx.moveTo(outputX, outputY);
|
||||
this.ctx.strokeStyle = "black";
|
||||
var cp1x = (outputX + dX / 2);
|
||||
var cp1y = outputY;
|
||||
var cp2x = (inputX - dX / 2);
|
||||
var cp2y = inputY;
|
||||
this.ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, inputX, inputY);
|
||||
this.ctx.stroke();
|
||||
this.ctx.closePath();
|
||||
var halfway = getBezierXY(0.5, outputX, outputY, cp1x, cp1y, cp2x, cp2y, inputX, inputY);
|
||||
var mouseOnHalfway = Math.pow(this.mouseX - halfway.x, 2) + Math.pow(this.mouseY - halfway.y, 2) <= 10 * 10;
|
||||
if (mouseOnHalfway) {
|
||||
this.removeConnection(output, input);
|
||||
break;
|
||||
try {
|
||||
for (var _p = __values(this.connections), _q = _p.next(); !_q.done; _q = _p.next()) {
|
||||
var _r = __read(_q.value, 2), output = _r[0], input = _r[1];
|
||||
var _s = __read(output.getOutputCircleXY(), 2), outputX = _s[0], outputY = _s[1];
|
||||
outputX += this.cameraX;
|
||||
outputY += this.cameraY;
|
||||
var _t = __read(input.getInputCircleXY(), 2), inputX = _t[0], inputY = _t[1];
|
||||
inputX += this.cameraX;
|
||||
inputY += this.cameraY;
|
||||
var dX = Math.abs(outputX - inputX);
|
||||
this.ctx.beginPath();
|
||||
this.ctx.moveTo(outputX, outputY);
|
||||
this.ctx.strokeStyle = "black";
|
||||
var cp1x = (outputX + dX / 2);
|
||||
var cp1y = outputY;
|
||||
var cp2x = (inputX - dX / 2);
|
||||
var cp2y = inputY;
|
||||
this.ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, inputX, inputY);
|
||||
this.ctx.stroke();
|
||||
this.ctx.closePath();
|
||||
var halfway = getBezierXY(0.5, outputX, outputY, cp1x, cp1y, cp2x, cp2y, inputX, inputY);
|
||||
var mouseOnHalfway = Math.pow(this.mouseX - halfway.x, 2) + Math.pow(this.mouseY - halfway.y, 2) <= 10 * 10;
|
||||
if (mouseOnHalfway) {
|
||||
this.removeConnection(output, input);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (e_10_1) { e_10 = { error: e_10_1 }; }
|
||||
finally {
|
||||
try {
|
||||
if (_q && !_q.done && (_d = _p["return"])) _d.call(_p);
|
||||
}
|
||||
finally { if (e_10) throw e_10.error; }
|
||||
}
|
||||
this.draw();
|
||||
};
|
||||
Diagrams.prototype.onwheel = function (ev) {
|
||||
|
@ -391,12 +515,13 @@ var Diagrams = /** @class */ (function () {
|
|||
this.ctx.strokeRect(0, 0, this.canvas.width, this.canvas.height);
|
||||
};
|
||||
Diagrams.prototype.draw = function () {
|
||||
var e_11, _a, e_12, _b;
|
||||
var scale = 1 / this.scale;
|
||||
this.ctx.clearRect(0, 0, this.canvas.width * scale, this.canvas.height * scale);
|
||||
this.drawBackground();
|
||||
var fullCircleRadians = Math.PI + (Math.PI * 3);
|
||||
if (this.makingConnectionNode != null) {
|
||||
var _a = this.makingConnectionNode.getOutputCircleXY(), circleX = _a[0], circleY = _a[1];
|
||||
var _c = __read(this.makingConnectionNode.getOutputCircleXY(), 2), circleX = _c[0], circleY = _c[1];
|
||||
var dX = Math.abs((circleX + this.cameraX) - this.mouseX);
|
||||
this.ctx.beginPath();
|
||||
this.ctx.moveTo(circleX + this.cameraX, circleY + this.cameraY);
|
||||
|
@ -409,52 +534,70 @@ var Diagrams = /** @class */ (function () {
|
|||
this.ctx.stroke();
|
||||
this.ctx.closePath();
|
||||
}
|
||||
for (var _i = 0, _b = this.connections; _i < _b.length; _i++) {
|
||||
var _c = _b[_i], output = _c[0], input = _c[1];
|
||||
var _d = output.getOutputCircleXY(), outputX = _d[0], outputY = _d[1];
|
||||
outputX += this.cameraX;
|
||||
outputY += this.cameraY;
|
||||
var _e = input.getInputCircleXY(), inputX = _e[0], inputY = _e[1];
|
||||
inputX += this.cameraX;
|
||||
inputY += this.cameraY;
|
||||
var dX = Math.abs(outputX - inputX);
|
||||
this.ctx.beginPath();
|
||||
this.ctx.moveTo(outputX, outputY);
|
||||
this.ctx.strokeStyle = "black";
|
||||
var cp1x = (outputX + dX / 2);
|
||||
var cp1y = outputY;
|
||||
var cp2x = (inputX - dX / 2);
|
||||
var cp2y = inputY;
|
||||
this.ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, inputX, inputY);
|
||||
this.ctx.stroke();
|
||||
this.ctx.closePath();
|
||||
var halfway = getBezierXY(0.5, outputX, outputY, cp1x, cp1y, cp2x, cp2y, inputX, inputY);
|
||||
var mouseOnHalfway = Math.pow(this.mouseX - halfway.x, 2) + Math.pow(this.mouseY - halfway.y, 2) <= 10 * 10;
|
||||
this.ctx.beginPath();
|
||||
this.ctx.strokeStyle = mouseOnHalfway ? "red" : "rgba(200, 200, 200, 0.8)";
|
||||
this.ctx.moveTo(halfway.x - 10, halfway.y - 10);
|
||||
this.ctx.lineTo(halfway.x + 10, halfway.y + 10);
|
||||
this.ctx.moveTo(halfway.x + 10, halfway.y - 10);
|
||||
this.ctx.lineTo(halfway.x - 10, halfway.y + 10);
|
||||
this.ctx.stroke();
|
||||
this.ctx.closePath();
|
||||
try {
|
||||
for (var _d = __values(this.connections), _e = _d.next(); !_e.done; _e = _d.next()) {
|
||||
var _f = __read(_e.value, 2), output = _f[0], input = _f[1];
|
||||
var _g = __read(output.getOutputCircleXY(), 2), outputX = _g[0], outputY = _g[1];
|
||||
outputX += this.cameraX;
|
||||
outputY += this.cameraY;
|
||||
var _h = __read(input.getInputCircleXY(), 2), inputX = _h[0], inputY = _h[1];
|
||||
inputX += this.cameraX;
|
||||
inputY += this.cameraY;
|
||||
var dX = Math.abs(outputX - inputX);
|
||||
this.ctx.beginPath();
|
||||
this.ctx.moveTo(outputX, outputY);
|
||||
this.ctx.strokeStyle = "black";
|
||||
var cp1x = (outputX + dX / 2);
|
||||
var cp1y = outputY;
|
||||
var cp2x = (inputX - dX / 2);
|
||||
var cp2y = inputY;
|
||||
this.ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, inputX, inputY);
|
||||
this.ctx.stroke();
|
||||
this.ctx.closePath();
|
||||
var halfway = getBezierXY(0.5, outputX, outputY, cp1x, cp1y, cp2x, cp2y, inputX, inputY);
|
||||
var mouseOnHalfway = Math.pow(this.mouseX - halfway.x, 2) + Math.pow(this.mouseY - halfway.y, 2) <= 10 * 10;
|
||||
this.ctx.beginPath();
|
||||
this.ctx.strokeStyle = mouseOnHalfway ? "red" : "rgba(200, 200, 200, 0.8)";
|
||||
this.ctx.moveTo(halfway.x - 10, halfway.y - 10);
|
||||
this.ctx.lineTo(halfway.x + 10, halfway.y + 10);
|
||||
this.ctx.moveTo(halfway.x + 10, halfway.y - 10);
|
||||
this.ctx.lineTo(halfway.x - 10, halfway.y + 10);
|
||||
this.ctx.stroke();
|
||||
this.ctx.closePath();
|
||||
}
|
||||
}
|
||||
for (var _f = 0, _g = this.nodes; _f < _g.length; _f++) {
|
||||
var node = _g[_f];
|
||||
this.ctx.fillStyle = node.hover ? "#303030" : "#161616";
|
||||
this.ctx.fillRect(node.x + this.cameraX, node.y + this.cameraY, node.width, node.height);
|
||||
this.ctx.fillStyle = "#D3D3D3";
|
||||
this.ctx.font = "20px Helvetica";
|
||||
this.ctx.fillText(node.label, node.x + this.cameraX + node.height / 2, node.y + this.cameraY + node.height / 1.5);
|
||||
this.ctx.fillStyle = node.inputHover ? "red" : "green";
|
||||
this.ctx.beginPath();
|
||||
this.ctx.arc(node.x + this.cameraX, node.y + node.height / 2 + this.cameraY, node.height / 3, 0, fullCircleRadians);
|
||||
this.ctx.fill();
|
||||
this.ctx.beginPath();
|
||||
this.ctx.fillStyle = node.outputHover ? "red" : "green";
|
||||
this.ctx.moveTo(node.x + node.width + this.cameraX, node.y + node.height / 2 + this.cameraY);
|
||||
this.ctx.arc(node.x + node.width + this.cameraX, node.y + node.height / 2 + this.cameraY, node.height / 3, 0, fullCircleRadians);
|
||||
this.ctx.fill();
|
||||
catch (e_11_1) { e_11 = { error: e_11_1 }; }
|
||||
finally {
|
||||
try {
|
||||
if (_e && !_e.done && (_a = _d["return"])) _a.call(_d);
|
||||
}
|
||||
finally { if (e_11) throw e_11.error; }
|
||||
}
|
||||
try {
|
||||
for (var _j = __values(this.nodes), _k = _j.next(); !_k.done; _k = _j.next()) {
|
||||
var _l = __read(_k.value, 2), _ = _l[0], node = _l[1];
|
||||
this.ctx.fillStyle = node.hover ? "#303030" : "#161616";
|
||||
this.ctx.fillRect(node.x + this.cameraX, node.y + this.cameraY, node.width, node.height);
|
||||
this.ctx.fillStyle = "#D3D3D3";
|
||||
this.ctx.font = "20px Helvetica";
|
||||
this.ctx.fillText(node.label, node.x + this.cameraX + node.height / 2, node.y + this.cameraY + node.height / 1.5);
|
||||
this.ctx.fillStyle = node.inputHover ? "red" : "green";
|
||||
this.ctx.beginPath();
|
||||
this.ctx.arc(node.x + this.cameraX, node.y + node.height / 2 + this.cameraY, node.height / 3, 0, fullCircleRadians);
|
||||
this.ctx.fill();
|
||||
this.ctx.beginPath();
|
||||
this.ctx.fillStyle = node.outputHover ? "red" : "green";
|
||||
this.ctx.moveTo(node.x + node.width + this.cameraX, node.y + node.height / 2 + this.cameraY);
|
||||
this.ctx.arc(node.x + node.width + this.cameraX, node.y + node.height / 2 + this.cameraY, node.height / 3, 0, fullCircleRadians);
|
||||
this.ctx.fill();
|
||||
}
|
||||
}
|
||||
catch (e_12_1) { e_12 = { error: e_12_1 }; }
|
||||
finally {
|
||||
try {
|
||||
if (_k && !_k.done && (_b = _j["return"])) _b.call(_j);
|
||||
}
|
||||
finally { if (e_12) throw e_12.error; }
|
||||
}
|
||||
if (this.contextMenu.active) {
|
||||
this.contextMenu.draw();
|
||||
|
@ -462,19 +605,42 @@ var Diagrams = /** @class */ (function () {
|
|||
};
|
||||
Diagrams.prototype.addNode = function (id, x, y, label, meta) {
|
||||
if (meta === void 0) { meta = {}; }
|
||||
this.nodes.push(new DiagramNode(id, x, y, label, meta));
|
||||
this.nodes.set(id, new DiagramNode(id, x, y, label, meta));
|
||||
};
|
||||
Diagrams.prototype.addConnection = function (A, B) {
|
||||
this.connections.push([A, B]);
|
||||
};
|
||||
Diagrams.prototype.addConnectionById = function (a, b) {
|
||||
var A = this.nodes.get(a);
|
||||
if (A === undefined) {
|
||||
console.error("No node with ID: " + a);
|
||||
return;
|
||||
}
|
||||
var B = this.nodes.get(b);
|
||||
if (B === undefined) {
|
||||
console.error("No node with ID: " + b);
|
||||
return;
|
||||
}
|
||||
this.connections.push([A, B]);
|
||||
};
|
||||
Diagrams.prototype.removeConnection = function (A, B) {
|
||||
var e_13, _a;
|
||||
var index = 0;
|
||||
for (var _i = 0, _a = this.connections; _i < _a.length; _i++) {
|
||||
var _b = _a[_i], output = _b[0], input = _b[1];
|
||||
if (output.id == A.id && input.id == B.id) {
|
||||
this.connections.splice(index, 1);
|
||||
try {
|
||||
for (var _b = __values(this.connections), _c = _b.next(); !_c.done; _c = _b.next()) {
|
||||
var _d = __read(_c.value, 2), output = _d[0], input = _d[1];
|
||||
if (output.id == A.id && input.id == B.id) {
|
||||
this.connections.splice(index, 1);
|
||||
}
|
||||
index++;
|
||||
}
|
||||
index++;
|
||||
}
|
||||
catch (e_13_1) { e_13 = { error: e_13_1 }; }
|
||||
finally {
|
||||
try {
|
||||
if (_c && !_c.done && (_a = _b["return"])) _a.call(_b);
|
||||
}
|
||||
finally { if (e_13) throw e_13.error; }
|
||||
}
|
||||
};
|
||||
Diagrams.prototype.onresize = function () {
|
||||
|
|
|
@ -214,7 +214,7 @@ class Diagrams {
|
|||
canvas: HTMLCanvasElement;
|
||||
ctx: CanvasRenderingContext2D;
|
||||
|
||||
nodes: Array<DiagramNode> = new Array();
|
||||
nodes: Map<number, DiagramNode> = new Map();
|
||||
|
||||
connections: Array<[DiagramNode, DiagramNode]> = new Array();
|
||||
|
||||
|
@ -295,7 +295,7 @@ class Diagrams {
|
|||
this.nodeDragging.x += ev.movementX;
|
||||
this.nodeDragging.y += ev.movementY;
|
||||
} else {
|
||||
for (let node of this.nodes){
|
||||
for (let [_, node] of this.nodes){
|
||||
if (node.pointNearNode(this.worldX, this.worldY)){
|
||||
if (node.pointInInputCircle(this.worldX, this.worldY)) {
|
||||
node.inputHover = true;
|
||||
|
@ -328,7 +328,7 @@ class Diagrams {
|
|||
this.mouseY = ev.y - canvasRect.top;
|
||||
this.worldX = this.mouseX - this.cameraX;
|
||||
this.worldY = this.mouseY - this.cameraY;
|
||||
for (let node of this.nodes){
|
||||
for (let [_, node] of this.nodes){
|
||||
if (node.pointNearNode(this.worldX, this.worldY)){
|
||||
if (node.pointInInputCircle(this.worldX, this.worldY)) {
|
||||
// no dragging from inputs ?
|
||||
|
@ -348,7 +348,7 @@ class Diagrams {
|
|||
|
||||
onmouseup(ev: MouseEvent){
|
||||
if (ev.button == 2) {
|
||||
for (let node of this.nodes){
|
||||
for (let [_, node] of this.nodes){
|
||||
if (node.pointInNode(this.worldX, this.worldY)){
|
||||
this.contextMenu.x = this.worldX;
|
||||
this.contextMenu.y = this.worldY;
|
||||
|
@ -365,7 +365,7 @@ class Diagrams {
|
|||
this.panning = false;
|
||||
this.nodeDragging = null;
|
||||
if (this.makingConnectionNode !== null){
|
||||
for (let node of this.nodes){
|
||||
for (let [_, node] of this.nodes){
|
||||
if (node == this.makingConnectionNode){
|
||||
continue;
|
||||
}
|
||||
|
@ -505,7 +505,7 @@ class Diagrams {
|
|||
this.ctx.stroke();
|
||||
this.ctx.closePath();
|
||||
}
|
||||
for (let node of this.nodes){
|
||||
for (let [_, node] of this.nodes){
|
||||
this.ctx.fillStyle = node.hover ? "#303030" : "#161616";
|
||||
this.ctx.fillRect(node.x + this.cameraX, node.y + this.cameraY, node.width, node.height);
|
||||
this.ctx.fillStyle = "#D3D3D3";
|
||||
|
@ -531,12 +531,25 @@ class Diagrams {
|
|||
}
|
||||
|
||||
addNode(id: number, x: number, y: number, label: string, meta: Object = {}){
|
||||
this.nodes.push(new DiagramNode(id, x, y, label, meta));
|
||||
this.nodes.set(id, new DiagramNode(id, x, y, label, meta));
|
||||
}
|
||||
|
||||
addConnection(A: DiagramNode, B: DiagramNode){
|
||||
this.connections.push([A, B]);
|
||||
}
|
||||
addConnectionById(a: number, b: number){
|
||||
let A = this.nodes.get(a);
|
||||
if (A === undefined){
|
||||
console.error(`No node with ID: ${a}`);
|
||||
return;
|
||||
}
|
||||
let B = this.nodes.get(b);
|
||||
if (B === undefined){
|
||||
console.error(`No node with ID: ${b}`);
|
||||
return;
|
||||
}
|
||||
this.connections.push([A, B])
|
||||
}
|
||||
removeConnection(A: DiagramNode, B: DiagramNode){
|
||||
let index = 0;
|
||||
for (let [output, input] of this.connections){
|
||||
|
|
|
@ -1,3 +1,23 @@
|
|||
var __read = (this && this.__read) || function (o, n) {
|
||||
var m = typeof Symbol === "function" && o[Symbol.iterator];
|
||||
if (!m) return o;
|
||||
var i = m.call(o), r, ar = [], e;
|
||||
try {
|
||||
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
|
||||
}
|
||||
catch (error) { e = { error: error }; }
|
||||
finally {
|
||||
try {
|
||||
if (r && !r.done && (m = i["return"])) m.call(i);
|
||||
}
|
||||
finally { if (e) throw e.error; }
|
||||
}
|
||||
return ar;
|
||||
};
|
||||
var __spread = (this && this.__spread) || function () {
|
||||
for (var ar = [], i = 0; i < arguments.length; i++) ar = ar.concat(__read(arguments[i]));
|
||||
return ar;
|
||||
};
|
||||
function onTypeChange() {
|
||||
var select = document.getElementById("typeInput");
|
||||
var type = select.value;
|
||||
|
@ -74,7 +94,7 @@ function onSubmitNewFilter() {
|
|||
var var1Input = document.getElementById("var1Input");
|
||||
var var2Input = document.getElementById("var2Input");
|
||||
var var3Input = document.getElementById("var3Input");
|
||||
_diagram.addNode(Math.max.apply(Math, _diagram.nodes.map(function (n) { return n.id; })) + 1, _diagram.canvas.width / 2 - _diagram.cameraX, _diagram.canvas.height / 2 - _diagram.cameraY, name, {
|
||||
_diagram.addNode(Math.max.apply(Math, __spread(Array.from(_diagram.nodes.values()).map(function (n) { return n.id; }))) + 1, _diagram.canvas.width / 2 - _diagram.cameraX, _diagram.canvas.height / 2 - _diagram.cameraY, name, {
|
||||
type: type,
|
||||
var1: var1Input.value,
|
||||
var2: var2Input.value,
|
||||
|
@ -115,16 +135,9 @@ function editNode(node) {
|
|||
submitButton.onclick = function () { submitEditNode(node); };
|
||||
}
|
||||
function deleteNode(node) {
|
||||
var index = 0;
|
||||
for (var _i = 0, _a = _diagram.nodes; _i < _a.length; _i++) {
|
||||
var n = _a[_i];
|
||||
if (node.id == n.id) {
|
||||
_diagram.nodes.splice(index, 1);
|
||||
}
|
||||
index++;
|
||||
}
|
||||
_diagram.nodes["delete"](node.id);
|
||||
for (var i = 0; i < _diagram.connections.length; i++) {
|
||||
var _b = _diagram.connections[i], output = _b[0], input = _b[1];
|
||||
var _a = __read(_diagram.connections[i], 2), output = _a[0], input = _a[1];
|
||||
if (node.id == output.id || node.id == input.id) {
|
||||
_diagram.connections.splice(i, 1);
|
||||
i--;
|
||||
|
|
|
@ -84,7 +84,7 @@ function onSubmitNewFilter(){
|
|||
let var3Input = document.getElementById("var3Input") as HTMLInputElement;
|
||||
|
||||
_diagram.addNode(
|
||||
Math.max(..._diagram.nodes.map(n => n.id)) + 1,
|
||||
Math.max(...Array.from(_diagram.nodes.values()).map(n => n.id)) + 1,
|
||||
_diagram.canvas.width / 2 - _diagram.cameraX,
|
||||
_diagram.canvas.height / 2 - _diagram.cameraY,
|
||||
name, {
|
||||
|
@ -137,13 +137,7 @@ function editNode(node: DiagramNode){
|
|||
}
|
||||
|
||||
function deleteNode(node: DiagramNode){
|
||||
let index = 0;
|
||||
for (let n of _diagram.nodes){
|
||||
if (node.id == n.id){
|
||||
_diagram.nodes.splice(index, 1);
|
||||
}
|
||||
index++;
|
||||
}
|
||||
_diagram.nodes.delete(node.id)
|
||||
for (let i = 0; i < _diagram.connections.length; i++){
|
||||
let [output, input] = _diagram.connections[i];
|
||||
if (node.id == output.id || node.id == input.id){
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
|
||||
</canvas>
|
||||
</div>
|
||||
|
||||
{{ end }}
|
||||
|
||||
{{ define "left" }}
|
||||
|
@ -64,6 +65,58 @@
|
|||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
<div>
|
||||
<button type="button" id="filterButton" class="btn btn-primary btn-block btn-sm" data-bs-toggle="modal" data-bs-target="#WatchModal">
|
||||
Edit Watch
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div class="modal fade" id="WatchModal" tabindex="-1" aria-labelledby="WatchModalLabel" aria-hidden="true">
|
||||
<div class="modal-dialog modal-lg">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title" id="WatchModalLabel">Watch - {{ .Watch.Name }}</h5>
|
||||
<button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<div>
|
||||
<form action="/watch/save" method="post">
|
||||
<div class="mb-3 m-3 row">
|
||||
<label for="watchNameInput" class="col-sm-2 col-form-label">Name:</label>
|
||||
<div class="col-sm-10 p-2">
|
||||
<input type="text" class="form-control" id="watchNameInput" name="watch_name" value="{{ .Watch.Name }}" placeholder="Name">
|
||||
</div>
|
||||
|
||||
<label for="scheduleInput" class="col-sm-2 col-form-label">Schedule:</label>
|
||||
<div class="col-sm-10 p-2">
|
||||
<select id="scheduleInput" class="form-control" name="schedule">
|
||||
<option value=".ID">.Name</option>
|
||||
</select>
|
||||
</div>
|
||||
<label for="proxyInput" class="col-sm-2 col-form-label">Proxy Pool:</label>
|
||||
<div class="col-sm-10 p-2">
|
||||
<select id="proxyInput" class="form-control" name="proxy_pool">
|
||||
<option value=".ID">.Name</option>
|
||||
</select>
|
||||
</div>
|
||||
<label for="intervalInput" class="col-sm-2 col-form-label">Interval</label>
|
||||
<div class="col-sm-10 p-2">
|
||||
<input type="number" class="form-control" name="interval" id="intervalInput" placeholder="">
|
||||
</div>
|
||||
<input type="hidden" name="filters" value="">
|
||||
<input type="hidden" name="connections" value="">
|
||||
</div>
|
||||
</form>
|
||||
<button class="btn btn-primary mt-4" data-bs-dismiss="modal" id="submitFilterButton">Save</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
{{ end }}
|
||||
|
||||
{{define "scripts"}}
|
||||
|
@ -71,9 +124,23 @@
|
|||
var diagrams;
|
||||
function canvasInit() {
|
||||
diagrams = new Diagrams("canvas", editNode, deleteNode);
|
||||
diagrams.addNode(1, 100, 100, "Test", {type: "json"});
|
||||
diagrams.addNode(2, 300, 300, "Test2", {type: "css"});
|
||||
diagrams.addNode(3, 500, 500, "A much longer name", {type: "replace"});
|
||||
{{ range .Filters }}
|
||||
diagrams.addNode(
|
||||
{{ .ID }},
|
||||
{{ .X }},
|
||||
{{ .Y }},
|
||||
{{ .Name }},
|
||||
{
|
||||
type: "{{ .Type }}",
|
||||
var1: "{{ .Var1 }}",
|
||||
var2: "{{ .Var2 }}",
|
||||
var3: "{{ .Var3 }}",
|
||||
}
|
||||
);
|
||||
{{ end }}
|
||||
{{ range .Connections }}
|
||||
diagrams.addConnectionById({{ .OutputID }}, {{ .InputID }});
|
||||
{{ end }}
|
||||
diagrams.fillParent();
|
||||
}
|
||||
document.addEventListener('DOMContentLoaded', canvasInit, false);
|
||||
|
|
Loading…
Add table
Reference in a new issue