hoverable nodes and more
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parent
d4be01166c
commit
377cd8bcf1
2 changed files with 93 additions and 49 deletions
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@ -1,12 +1,13 @@
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var DiagramNode = /** @class */ (function () {
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function DiagramNode(x, y, width, height, label) {
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this.hover = false;
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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this.label = label;
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}
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DiagramNode.prototype.pointInDiagram = function (x, y) {
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DiagramNode.prototype.pointInNode = function (x, y) {
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if (x < this.x) {
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return false;
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}
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@ -38,6 +39,13 @@ function diagramOnMouseMove(ev) {
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}
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var Diagrams = /** @class */ (function () {
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function Diagrams(canvasId) {
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this.nodes = new Array();
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this.connections = new Array();
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this.cameraX = 0;
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this.cameraY = 0;
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this.panning = false;
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this.nodeDragging = null;
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this.nodeHover = null;
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this.canvas = document.getElementById(canvasId);
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if (this.canvas === null) {
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throw "Could not getElementById " + canvasId;
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@ -48,28 +56,38 @@ var Diagrams = /** @class */ (function () {
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}
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_diagram = this;
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this.ctx = ctx;
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this.ctx.font = "30px Arial";
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this.ctx.font = "30px Helvetica";
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this.canvas.onmousemove = diagramOnMouseMove;
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this.canvas.onmousedown = diagramOnMouseDown;
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this.canvas.onmouseup = diagramOnMouseUp;
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window.onresize = diargramOnResize;
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this.nodes = new Array();
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this.connections = new Array();
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this.cameraX = 0;
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this.cameraY = 0;
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}
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Diagrams.prototype.onmousemove = function (ev) {
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var canvasRect = this.canvas.getBoundingClientRect();
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var mouseX = ev.x - canvasRect.left;
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var mouseY = ev.y - canvasRect.top;
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if (this.panning) {
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this.cameraX += ev.movementX;
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this.cameraY += ev.movementY;
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}
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if (this.nodeDrag) {
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if (this.nodeDragged === null) {
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console.error("nodeDrag==true but nodeDragged==null");
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return;
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else if (this.nodeDragging != null) {
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this.nodeDragging.x = mouseX - this.cameraX - this.nodeDragging.width / 2;
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this.nodeDragging.y = mouseY - this.cameraY - this.nodeDragging.height / 2;
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}
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else if (this.nodeHover != null) {
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if (!this.nodeHover.pointInNode(mouseX - this.cameraX, mouseY - this.cameraY)) {
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this.nodeHover.hover = false;
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this.nodeHover = null;
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}
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}
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else {
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for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
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var node = _a[_i];
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if (node.pointInNode(mouseX - this.cameraX, mouseY - this.cameraY)) {
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node.hover = true;
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this.nodeHover = node;
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}
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}
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this.nodeDragged.x += ev.movementX;
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this.nodeDragged.y += ev.movementY;
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}
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this.draw();
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};
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@ -82,9 +100,8 @@ var Diagrams = /** @class */ (function () {
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var mouseY = ev.y - canvasRect.top;
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for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
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var node = _a[_i];
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if (node.pointInDiagram(mouseX, mouseY)) {
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this.nodeDrag = true;
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this.nodeDragged = node;
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if (node.pointInNode(mouseX - this.cameraX, mouseY - this.cameraY)) {
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this.nodeDragging = node;
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return;
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}
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}
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@ -92,8 +109,7 @@ var Diagrams = /** @class */ (function () {
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};
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Diagrams.prototype.onmouseup = function (ev) {
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this.panning = false;
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this.nodeDrag = false;
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this.nodeDragged = null;
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this.nodeDragging = null;
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};
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Diagrams.prototype.drawBackground = function () {
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this.ctx.fillStyle = "#D8D8D8";
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@ -105,13 +121,23 @@ var Diagrams = /** @class */ (function () {
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Diagrams.prototype.draw = function () {
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this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
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this.drawBackground();
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var fullCircleRadians = Math.PI + (Math.PI * 3);
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for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
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var node = _a[_i];
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this.ctx.fillStyle = "gray";
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this.ctx.fillStyle = node.hover ? "#303030" : "#161616";
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this.ctx.fillRect(node.x + this.cameraX, node.y + this.cameraY, node.width, node.height);
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this.ctx.fillStyle = "black";
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this.ctx.font = "30px Arial";
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this.ctx.fillStyle = "#D3D3D3";
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this.ctx.font = "30px Helvetica";
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this.ctx.fillText(node.label, node.x + this.cameraX + node.height / 2, node.y + this.cameraY + node.height / 1.5);
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this.ctx.strokeStyle = "red";
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this.ctx.fillStyle = "red";
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this.ctx.beginPath();
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this.ctx.arc(node.x + this.cameraX, node.y + node.height / 2 + this.cameraY, node.height / 3, 0, fullCircleRadians);
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this.ctx.fill();
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this.ctx.moveTo(node.x + node.width + this.cameraX, node.y + node.height / 2 + this.cameraY);
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this.ctx.arc(node.x + node.width + this.cameraX, node.y + node.height / 2 + this.cameraY, node.height / 3, 0, fullCircleRadians);
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this.ctx.fill();
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this.ctx.closePath();
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}
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};
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Diagrams.prototype.addNode = function (x, y, label) {
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@ -5,6 +5,8 @@ class DiagramNode {
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width: number;
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height: number;
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hover: boolean = false;
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parents: Array<DiagramNode>;
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children: Array<DiagramNode>;
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@ -22,7 +24,7 @@ class DiagramNode {
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this.label = label;
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}
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pointInDiagram(x: number, y: number){
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pointInNode(x: number, y: number){
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if (x < this.x){
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return false;
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}
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@ -57,17 +59,17 @@ class Diagrams {
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canvas: HTMLCanvasElement;
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ctx: CanvasRenderingContext2D;
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nodes: Array<DiagramNode>;
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nodes: Array<DiagramNode> = new Array();
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connections: Array<[DiagramNode, DiagramNode]>;
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connections: Array<[DiagramNode, DiagramNode]> = new Array();
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cameraX: number;
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cameraY: number;
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cameraX: number = 0;
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cameraY: number = 0;
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panning: boolean;
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panning: boolean = false;
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nodeDrag: boolean;
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nodeDragged: DiagramNode | null;
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nodeDragging: DiagramNode | null = null;
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nodeHover: DiagramNode | null = null;
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constructor(canvasId: string){
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this.canvas = document.getElementById(canvasId) as HTMLCanvasElement;
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@ -80,31 +82,39 @@ class Diagrams {
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}
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_diagram = this;
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this.ctx = ctx;
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this.ctx.font = "30px Arial";
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this.ctx.font = "30px Helvetica";
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this.canvas.onmousemove = diagramOnMouseMove;
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this.canvas.onmousedown = diagramOnMouseDown;
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this.canvas.onmouseup = diagramOnMouseUp;
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window.onresize = diargramOnResize;
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this.nodes = new Array();
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this.connections = new Array();
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this.cameraX = 0;
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this.cameraY = 0;
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}
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onmousemove(ev: MouseEvent){
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let canvasRect = this.canvas.getBoundingClientRect();
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let mouseX = ev.x - canvasRect.left;
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let mouseY = ev.y - canvasRect.top;
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if (this.panning){
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this.cameraX += ev.movementX;
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this.cameraY += ev.movementY;
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}
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if (this.nodeDrag){
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if (this.nodeDragged === null){
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console.error("nodeDrag==true but nodeDragged==null");
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return
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else if (this.nodeDragging != null){
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this.nodeDragging.x = mouseX - this.cameraX - this.nodeDragging.width / 2;
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this.nodeDragging.y = mouseY - this.cameraY - this.nodeDragging.height / 2;
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}
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else if (this.nodeHover != null){
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if (!this.nodeHover.pointInNode(mouseX - this.cameraX, mouseY - this.cameraY)){
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this.nodeHover.hover = false;
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this.nodeHover = null;
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}
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}
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else {
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for (let node of this.nodes){
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if (node.pointInNode(mouseX - this.cameraX, mouseY - this.cameraY)){
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node.hover = true;
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this.nodeHover = node;
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}
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}
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this.nodeDragged.x += ev.movementX;
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this.nodeDragged.y += ev.movementY;
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}
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this.draw();
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}
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@ -117,9 +127,8 @@ class Diagrams {
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let mouseX = ev.x - canvasRect.left;
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let mouseY = ev.y - canvasRect.top;
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for (let node of this.nodes){
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if (node.pointInDiagram(mouseX, mouseY)) {
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this.nodeDrag = true;
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this.nodeDragged = node;
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if (node.pointInNode(mouseX - this.cameraX, mouseY - this.cameraY)) {
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this.nodeDragging = node;
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return;
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}
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}
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@ -129,8 +138,7 @@ class Diagrams {
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onmouseup(ev: MouseEvent){
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this.panning = false;
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this.nodeDrag = false;
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this.nodeDragged = null;
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this.nodeDragging = null;
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}
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drawBackground(){
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@ -144,16 +152,26 @@ class Diagrams {
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draw(){
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this.ctx.clearRect(0,0, this.canvas.width, this.canvas.height);
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this.drawBackground();
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let fullCircleRadians = Math.PI + (Math.PI * 3);
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for (let node of this.nodes){
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this.ctx.fillStyle = "gray";
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this.ctx.fillStyle = node.hover ? "#303030" : "#161616";
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this.ctx.fillRect(node.x + this.cameraX, node.y + this.cameraY, node.width, node.height);
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this.ctx.fillStyle = "black";
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this.ctx.font = "30px Arial";
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this.ctx.fillStyle = "#D3D3D3";
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this.ctx.font = "30px Helvetica";
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this.ctx.fillText(
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node.label,
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node.x + this.cameraX + node.height / 2,
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node.y + this.cameraY + node.height / 1.5
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);
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this.ctx.strokeStyle = "red";
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this.ctx.fillStyle = "red";
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this.ctx.beginPath()
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this.ctx.arc(node.x + this.cameraX, node.y + node.height / 2 + this.cameraY, node.height / 3, 0, fullCircleRadians);
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this.ctx.fill();
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this.ctx.moveTo(node.x + node.width + this.cameraX, node.y + node.height / 2 + this.cameraY);
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this.ctx.arc(node.x + node.width + this.cameraX, node.y + node.height / 2 + this.cameraY, node.height / 3, 0, fullCircleRadians);
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this.ctx.fill();
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this.ctx.closePath();
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}
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}
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